Speaking about Portfolio’s organization I publish today a wonderful image by Woo Kim’s project to show how we could prepare and organize a professional concept presentation.
- Composition on page
- Background color & page graphics
- Subject positioning
- Perspectives and depth
- Rendering choice
So look at it carefully thinking about these 5 key elements and try on your own!
it is important to give a look at what happened back in the 50’s & 60’s in terms of Car Design creativity.
Here a car sketch by Loewy of the Avanti 1963, this project was done in a short time and with a very young designers team led by John Ebstein.
|Coupe design from Art Center by Ken Vendley, c.1959 Image via Automobilmag.com
This Coupé by Ken Vendley 1959 shows how at that time designers were looking at the future. In their techniques we see the old way of sketching done with pencils markers color paper and lots of skills and talent.
|Harry Bradley sketch 1968 for Motor Trend image via Deansgarage.com
Harry Bradley’s sketch (1968) is excellent, Harry has been my teacher at Art Center College of Design in Pasadena and I still remember his demos and tutorials done with a 2H pencil.
Talent & Creativity.
Alpine is back! All of you (I hope)
saw photos of the car with its excellent design made by Alpine designers
team headed by Antoine Villain design director and of course Laurens
van der Acker our Renault Groupe VP Design.
Here a beautiful illustration by Deyan Denkov Renault Alpine designer. (here all Alpine sketches)
The question is: why does it look so good?
4 positive things about this illustration:
1 It is simple
2 Perfect perspective and great composition on page
3 The shading is light but it shows well the body volumes and shapes
4 Its linework is just perfect.
all beginners follow these 4 key elements instead of overcharging your
sketches or illustration, you will see the difference 😉
If you need a sketching reference guide click here and check out “Car Design Sketching Tips”!
recently I published on my FB page this old illustration I made while at Art Center College of Design. It was done for my Illustration course, a photo realism using gouache colors and brashes.
Several great comments about this work and I am happy about it, thank you!
Why was that Illustration course so important at school? I tell you why : with those exercises we learned about colors, tones, values, gray scales, cool and warm grays, composition on page, focal point, how to master highlights, how to work on details, how to reproduce reflections of background modifying slightly the colors to make them look real.
It took me about 40 hours to do it before presentation, it was not the best of the class because other classmates did even better.
You should all go through an exercise like this one before using colors on Photoshop because I believe it is the only way in school to get into colors’ world to understand and master it.
Would you like to learn how to sketch cars from basics? Click and check my Ebook!
cool sketch right? It is work of Yasid Design, it is a good Photoshop sample for me so I wanted to show it and also tell you that you can find full tutorial of it by clicking: yasiDESIGN Photoshop tutorial video!
Have fun and learn 🙂
I already wrote about the importance of “line-weight quality ” for your sketches and I see many of you starting to give importance to this aspect of sketching to improve your skills and work quality.
Now our friend Scott Robertson just published a video to explane super well the Line Weight technique with samples drawing in front of the camera and talking to us.
Scott’s lecture is clear simple and of high quality thanks to his tutorial, I suggest to all of you to check the video by clicking: Line Weight lecture by Scott Robertson!
Digital Illustration is becoming a real obsession for almost all of you and I can understand it. Everyone of us would be very happy to make one like this Fighter done by Paperblue and published on Cghub.com.
The thing that I have hard time to understand is: why do you try to do such difficult illustration using your pc or tablette before you learn how to sketch, color theory and rendering techniques?
Often I receive minibooks of students asking me for a feedback and very often I find many digital illustration samples which do not have the right quality and most of all they are lacking in drawing and composition basic rules. This is a sign of wasting our time before using our time to learn first how to draw and how we organize a subject that later on we will render to make an amazing work of it!
So advice to all of you: be a master with your hands, pencils, colors, papers and only after try to learn how to render such master piece. A great rendering is made of:
Learn how to do this with your pencils canvas and guache or oil colors, use brushes. It is only after this step that you have all the rights to try on you PC or tablette with a nice digital software.
More digital illustrations here click: digital world!